SAMURAI WARRIORS Spirit of Sanada – Gameplay Walkthrough Commentary #6 Invade Suruga



Samurai Warriors Spirit of sanada time to invade!

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Let’s Play Samurai Warriors Spirit of Sanada PC 22: Medicine Procurement, Young Yukimura & Katsuyori



Yukimura Sanada searches for Astralagus to soothe the pain of Katsuyori Takeda losing his father Shingen #KTFamily, Nobuyuki likes them straight sticks, man!.. Katsu is apparently team mom. Mt. Asama Foothills! Full playlist: https://www.youtube.com/watch?v=Wbw3NUj5Uh4&list=PL1XuNtA9eunaNnzMFti_PMIePUatfZB3_ Crossing fingers for Dynasty Warriors 9 to have battles like that! :3 DW9 news: https://www.youtube.com/watch?v=Djp9aNhZmLM&list=PL1XuNtA9eunbqdLAwfeHwS53aYsPXcW_F

MORE SW!.. Samurai Warriors 2 full story cutscenes: https://www.youtube.com/watch?v=bxHKUQ422BE&list=UUTXhtot7G8gcUFldDSNLn8Q Watch my Samurai Warriors 4-II Let’s Play series: https://www.youtube.com/watch?v=6bc3kdOgu_c&list=PL1XuNtA9eunZB3vm5Tr1OmqSadnk8uIc8 and all cutscenes: https://www.youtube.com/watch?v=You99c89rI0&list=PL1XuNtA9eunYY7AtsePS7NK7X02VJwBoF Ginchiyo Tachibana gameplay with Tsuruhime: https://www.youtube.com/watch?v=CFTnmccf4lE&list=PLE73P0MSq-svnmaPnz6Tsc_a1BqvY3wlG

Samurai Warriors: Spirit of Sanada (戦国無双 ~真田丸~, Sengoku Musou ~Sanadamaru~) is a spin-off Samurai Warriors 4: Empires game centering on the exploits of the Sanada clan. Its Japanese release coincided with the similarly named 2016 NHK Taiga drama Sanadamaru; this game even reuses the same Kou Shibusawa supervised 3D maps that are used in the drama, Nobunaga’s Ambition: Sphere of Influence, and the live-action film Sekigahara.

Steam game description: The latest title in the “Samurai Warriors” series, “SAMURAI WARRIORS: Spirit of Sanada”, has arrived at last!
All 48 years of the life of Yukimura Sanada, the officer hailed as Japan’s finest soldier, are fully depicted!

Several characters that have been requested by fans join the battle, such as Yukimura’s father, Masayuki Sanada. The depictions of characters change as they develop, adding flare to the story.
Several new features are included, such as “Castle Towns”, where you can experience the daily-lives and battles of officers in minute detail, as well as “Multi-Stage Battles”!

PC specs: Intel Xeon E3-1231 v3 3.80 GHz Haswell Processor (8M Cache, 8 threads, Core i7-4770 CPU analogue), 3Gb DDR5 192 bit GDDR5 NVidia GeForce GTX 1060 3Gb by Inno3D, 8Gb RAM, Windows 7 x64 OS, Creative X-Fi Xtreme Audio Sound Blaster card, $5 headset, swag.

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Samurai Warriors Spirit of Sanada (pt65) Ch13: Pride (Exploration: Kimi Pass)



Like the main series, Spirit of Sanada explores and romanticizes the Sengoku period of Japan, a period of political and military conflict involving the daimyo and their clans raising armies to fight against each other for power.
While the main series features multiple viewpoints involving different factions, Spirit of Sanada focuses on one particular clan, the Sanada, who are led by Masayuki and his sons, Nobuyuki and Yukimura during the Sengoku period.
The game’s timeline is roughly 54 years (from 1561 to 1615) and follows different incarnations of the main characters, who are aged up accordingly.

The game retains the basic hack and slash play of the main series.
The player controls a character through a specific battlefield against an army of enemy soldiers with the ultimate objective of killing the enemy’s commander, although the player will be encouraged to complete side objectives that will raise the morale of the player’s allies or acquiring rewards.
Spirit of Sanada reuses the engine of Samurai Warriors 4 and its expansions and retains that game’s play style and features.
New features added include the addition of long-term battles, which are divided into several separate skirmishes affected by a day-and-night cycle that the player need to clear.
A mechanic called “Stratagems” is added, which allows the player to use a gimmick midway through the battle to aid the player’s cause, such as calling reinforcements or building bridges.
Stratagems requires “Sanada Coins”, obtained by meeting several conditions throughout the game or collected in the new Castle Town format.

The game also revamps the menu system, when the player starts a playthrough, they are given immediate control of their chosen character, albeit in a hub area called the “Castle Town”.
There, the player can access Story Mode, Gallery, and other modes by interacting with the environment, such as talking with the NPCs.
The player can also do other activities such as purchasing horses, exploring the outskirts to face enemies and collect items, or go fishing to gather valuable materials or form bonds with other officers.
The game uses a Full 3D Map of the Warring States period of Japan for situational explanations.
By moving the camera across the map, players are able to view the lands where battles have been held from various angles.

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THE ANTI-NOBUNAGA COALITION [Samurai Warriors: Spirit of the Sanada – Part 9]



Now let’s take a look and see how things look from someone else’s perspective. Specifically the Anti-Nobunaga coalition’s. How will they fare in facing the Demon King?

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MORTAL ENEMIES [Samurai Warriors: Spirit of the Sanada – Part 10]



The Tokugawa make one last pathetic attempt to stop the Takeda advance to Kyoto! Things would be going smoothly if-
*DEFEAT*
KUNOICHI STOP DYING!!!

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PS4 Samurai Warriors Spirit Of Sanada-Sakon Shima’s Rare Weapon Guide (With Commentary)



PS4 Samurai Warriors Spirit Of Sanada-Sakon Shima’s Rare Weapon Guide (With Commentary)

here is sakon’s rare weapon guide and i also show you how to get the two bonus missions to help get you a sure S rank.

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Samurai Warriors Spirit of Sanada (pt81) Extra (Battle of Tetorigawa)



Like the main series, Spirit of Sanada explores and romanticizes the Sengoku period of Japan, a period of political and military conflict involving the daimyo and their clans raising armies to fight against each other for power.
While the main series features multiple viewpoints involving different factions, Spirit of Sanada focuses on one particular clan, the Sanada, who are led by Masayuki and his sons, Nobuyuki and Yukimura during the Sengoku period.
The game’s timeline is roughly 54 years (from 1561 to 1615) and follows different incarnations of the main characters, who are aged up accordingly.

The game retains the basic hack and slash play of the main series.
The player controls a character through a specific battlefield against an army of enemy soldiers with the ultimate objective of killing the enemy’s commander, although the player will be encouraged to complete side objectives that will raise the morale of the player’s allies or acquiring rewards.
Spirit of Sanada reuses the engine of Samurai Warriors 4 and its expansions and retains that game’s play style and features.
New features added include the addition of long-term battles, which are divided into several separate skirmishes affected by a day-and-night cycle that the player need to clear.
A mechanic called “Stratagems” is added, which allows the player to use a gimmick midway through the battle to aid the player’s cause, such as calling reinforcements or building bridges.
Stratagems requires “Sanada Coins”, obtained by meeting several conditions throughout the game or collected in the new Castle Town format.

The game also revamps the menu system, when the player starts a playthrough, they are given immediate control of their chosen character, albeit in a hub area called the “Castle Town”.
There, the player can access Story Mode, Gallery, and other modes by interacting with the environment, such as talking with the NPCs.
The player can also do other activities such as purchasing horses, exploring the outskirts to face enemies and collect items, or go fishing to gather valuable materials or form bonds with other officers.
The game uses a Full 3D Map of the Warring States period of Japan for situational explanations.
By moving the camera across the map, players are able to view the lands where battles have been held from various angles.

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SAMURAI WARRIORS: SPIRIT OF SANADA – FOR THE FIRST TIME | ADG Plays | 1



ADG Plays Samurai Warriors: Spirit Of Sanada “For The First Time” courtesy of Koei Tecmo for AntDaGamer (http://www.antdagamer.com & http://www.egmnow.com/antdagamer)

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【Japanese history of manga】 Collect Ezo · Akashiro! Kimi Satomi pulling, Sakagutadamuramagami rising up


Emperor Kanmu took over the trace of Emperor Kondo and reigned.
It is familiar in Japanese history, 794 Uguisu Heiankyo.
It is no doubt that this person became a turning point in a big era.

However, to Heiankyo, it is not a wakeful move from Heijojyo in Nara. In the middle of that, Nagaokakyo was built even though it was very short.

Nagaokakyo is located a few kilometers southwest from the present Kyoto station.
Why is Emperor Kanmu decided to move to Heiankyo in such a short period though the construction of the city is a big project of the country, husband?

Japanese History Boogie Woogie, episode 29, start!

◆ Fujiwara Tsubasa killed during the construction of Nagaokakyo.
The executives and the Omotomo clan who was executed as an assassination criminal were the Early Royal Officer.

Hayami is the mother of Emperor Kanmu.
Because the former is a monk and no children, it is a position that should not become a political enemy with Emperor Kanmu, but Susan Oyako, who was suspected, performed a hanger strike himself, and was indignant.

So that soul became a ghost, and it came down to Emperor Kamui as a disaster? That ….

By the way, it was Mr. Waka Naomori who was also aiming at the Emperor Emperor to the Emperor Kaido, "It will be a punishment if you do not go off the trackpaper quickly" in the Usha Hachimangu Shrine Orchestra incident. The aura's fountain is overflowing.

◆ Heike was decided in a hurry.

Surrounded by mountains, river flows in the city. It will not be exhausted by the water of Lake Biwa.
It is nod to be a city that lasts one thousand years.

Kyoto appreciates Shiga!

[1945900] [1945900]

The regime centered on the emperor continued from the Yamato Imperial Court was not a wake that dominated Japan all the way.

Ezo especially in the north is a strong enemy.
It is based on Tagajyo, and it has repeatedly receded and retired. In 788, it was Kashi Sami who was appointed General Shingon.

General Shigeun is a similar job type to the familiar Shogun Daigaku in Sakagudadura Maro.
In essence, I went to the suppression of Ezo … ….

___ ___ ___ ___ ___ ___ ___ ___ 0
Next, Omotomo Yuro Lu who was appointed as an ambassador to Seiji, and Deputy Assemblyman Sakamadamura Mamoru once resigned from the same position.
It makes me feel that it was how difficult this fight, that is, the fight against Aki Tamaki was difficult.

But eventually the two will depart.
First of all, Omotomo Yurou was appointed Shogun Major General, Sakagutadamura Maro accompanied me as deputy general.

The fact that you can turn your attention to Ezo's flattening means that the Emperor Kanmu is surely the seat of the emperor and that the political struggle inside the courtroom is more calm than before.
That was a meaningful expedition.

Sakagutadamura and Makuro are cool parents who are reminiscent of Mr. Sakagami Kanda Masa of Dad.

[Japanese history of manga] Ebimasuke, when rushing, the brave / Sakagami Kanda Mayo appears!

* Continue to next week

【Past works from here → → Japanese History Boogie Woogie

Author: Ani Takahashi

serialized Sengoku Boogaugi "that wrote a new sense of Sengoku Commander at Genbun Japan"
With the angles and character settings that can not be seen in traditional history manga, we continue to send innovative air in Japanese history. It is a depiction of a prediction of explosion soon (review by editorial department)

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